Software Carpentry Workshop 2020
Our goal is to help scientists become more productive by teaching them basic computing skills like program design, version control, testing and task automation.
Date: 2 July 2020 @ 09:00 - 17:00
Our goal is to help scientists become more productive by teaching them basic computing skills like program design, version control, testing and task automation. In this three-day bootcamp, short tutorials will alternate with hands-on practical exercises.
You will learn to:
use the shell to do more in less time
automate your tasks and pipelines
write structured programs
use Git to manage and share information
how (and how much) to test programs
This workshop will be delivered virtually, via Zoom. The course will be delivered over three days (see programme tab for more details), with input from 10:00-15:30 GMT, including breaks. Sessions will be recorded and shared with participants as soon as possible afterwards.
Target Audience
The course is aimed at researchers in the life science and computational science disciplines at all career stages. We particularly encourage students and post-doctoral scientists to attend, but the course is open to everyone.
Prerequisites
This is aimed at trainees with very little or no prior knowledge of programming.
You will need your own laptop/computer to participate, and an internet connection.
If possible, connect by ethernet cable to your router for a more stable connection.
We strongly suggest that you have a second screen or one large screen. You may not get the best experience if you can only participate on a small laptop screen.
You will need to download software and data in advance, there will be a pre-course drop in to check this.
Contact: [email protected]
Keywords: SoftwareCarpentry
Venue: Online via Zoom
Region: Norfolk
Country: United Kingdom
Organizer: Earlham Institute
Host institutions: Earlham Institute
Target audience: Researchers, PhD students, postdocs, postdoctoral researchers
Event types:
- Workshops and courses
Activity log